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Narration and Interaction in New Media Studio

Diploma Studio

Developing artistic works that uses time-based and interactive audiovisual media, combined with conceptual thinking and critical analysis of contemporary art and culture.

Students have access to a studio equipped for video recording, editing, and post-production, including specialized macro recording devices, AV live performance software, microcontroller kits and electroacoustic analog instruments. The studio also allows for rehearsals and presentations. We collaborate with the Academy of Music in Wrocław and with national cultural institutions. We aim for students’ works to be presented during exhibitions, concerts, and art events in Poland and abroad. The studio emphasizes conceptual approaches to media art, understood as developing ideas and artistic strategies.

  • Studio work focuses on:
  • learning the language of film and video
  • experimenting with linear and non-linear narrative (interactive video, immersive VR documentary, 360° video, photogrammetry, NeRF)
  • creating interactive and responsive works, video installations, and live audiovisual performances using analog and digital instruments
  • critical analysis of phenomena in contemporary audiovisual culture

Subjects

For Media Art students:

  • Narrative and Interaction in New Media
  • Video
  • Tactile Material Practices

For students from other departments:

  • Intermedia Graphics

For interdisciplinary MFA studies (in English):

  • Time-based and Interactive Media

Admission

Skills in video production, editing, and post-production, as well as familiarity with interactive media. Basic knowledge and the ability to critically analyze the role of time-based media in contemporary art and culture. A strong interest in conceptual work and experimentation.

Reading list

  1. Oliver Grau, Thomas Veigl, Imagery in the 21st Century, MIT Press, 2011
  2. Andreas Broeckmann, Machine Art in the Twentieth Century, MIT, 2016
  3. Mieke Bal, Narratology, Introduction to the Theory of Narrative, 1985
  4. Sigfried Zielinski, Deep Time of the Media: Toward an Archaeology of Hearing and Seeing by Technical Means, MIT Press
  5. Piotr Zawojski, Klasyczne dzieła sztuki nowych mediów, Instytucja Kultury Katowice – Miasto Ogrodów, 2015
  6. Sztuka Interaktywna, od dzieła – instrumentu do interaktywnego spektaklu, Ryszard W. Kluszczyński, Wydawnictwa Akademicki i Profesjonalne, Warszawa 2010
  7. The World of Digital Art, Wolf Lieser, Ullmann Publishing 2012