Game and Virtual Forms Design Studio
Game and Virtual Forms Design Studio
Diploma awarding Studio
SUPERVISOR
ac. prof. Marek Grzyb
ass. tutor Agnieszka Talik, MFA
ass. tutor Barnaba Mikułowski, PhD
OBJECTIVE
The studio aims to educate students with high artistic and professional qualifications, with competences and skills in:
creating original projects using the medium of computer games - Game Art,
creating original projects using virtual reality,
creating 3D graphics and animation,
using software for design and implementation of 3D graphics, 3D animation, virtual reality, Level design, 3D printing.
DESCRIPTION
The studio helps students master and recognize methods and ways of creating computer games and virtual reality. Technical expectations and requirements of technological standards used in the process of creating computer games are also taken into account. Great emphasis in the studio is placed on:
the development of artistic experimental forms in the field of so-called Game Art,
creation of individual artistic expressions in the medium of computer games and virtual reality,
the 3D animation creation process.
The scope of interest of the studio also includes:
3D object modelling, 3D printing, virtual visualisation, character design, concept art.
SUBJECTS
Design of Games and Virtual Forms | first level studies
Design of Games and Virtual Forms | second level studies
Basics of 3D Modelling and Animation
Intermedia activities
Rudiments of Multimedia
ENROLMENT TERMS
Presentation of a candidate's portfolio confirming interest in the subject matter pursued by the studio.
READING LIST
Eig Mike, Unity. Przewodnik Projektanta Gier, publ. HELION, 2019 Parent Rick, Animacja komputerowa, Wydawnictwo Naukowe PWN Piotr Chlipalski, Blender. Architektura i projektowanie, publ. HELIONBailenson Jeremy, Wirtualna rzeczywistość. Doznanie na żądanie, publ. HELION
CONTACT
Marek Grzyb mgrz@asp.wroc.pl
Agnieszka Talik a.talik@asp.wroc.pl
FB Game and Virtual Forms Design Studio
FB Media Art Students' Group